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Advanced Sub-D Modeling in Gravity Sketch: Corvette Interior

 This tutorial series is a great example of developing a futuristic, driver-oriented sports car interior built around a racing simulator. This is a great example of advanced, faceted surfacing built around a targeted user experience.  


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 As a CARDESIGN.ACADEMY subscriber, you'll have the opportunity to receive direct, one-on-one feedback throughout the course, to review your work and discuss opportunities for future learning. Together we’ll identify opportunities for improvement and skill development. You'll also have access to weekly group critiques and feedback sessions, along with lifetime access to our private Facebook community.

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Sketching a Sports Car Interior in VR

  In this tutorial you'll see how automotive interiors can be quickly sketched out in 3D, using VR. This interior is built around the concept of a driver's cockpit, which wraps around the driver and provides absolute control. 

Sports Car Interior Part 2: Tub & Headliner

       In this tutorial I begin to add form & surface to my 3D interior sketch, starting  with the main tub and headliner. A robust interior pillar section adds a great deal of realism under transparent glass. 

Sports Car Interior Part 3: Driver's Cockpit

     The driver's cockpit is the center of every sports car interior. In this continuation of my Gravity Sketch demo series, I focus on designing the driver's seat, steering yoke and main display as a stationary virtual driving simulator, with an identical cockpit in a sleek, electric supercar. The concept is for virtual racers to compete against real drivers on live courses.  Developed entirely in Gravity Sketch, this concept was designed directly in 3D using a full scale mannequin as a starting point, and only a few quick thumbnail sketches to guide me. 

Sports Car Interior Part 4: Final Details

      This concludes my video tutorial series on designing a futuristic, electric Corvette concept in Gravity Sketch. After designing the driver's cockpit and racing seat, I develop the remainder of the interior including the passenger seat, door trim, and exposed chassis structure bridging the strut towers. 

Corvette EV Concept: Final Presentation

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 As a CARDESIGN.ACADEMY subscriber, you'll have the opportunity to receive direct, one-on-one feedback throughout the course, to review your work and discuss opportunities for future learning. Together we’ll identify opportunities for improvement and skill development. You'll also have access to weekly group critiques and feedback sessions, along with lifetime access to our private Facebook community.

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